The following is a selection of my publications.
If ever you want access to something else of mine that’s paywalled, please email me!
Peer Reviewed Articles
Scully-Blaker, Rainforest. “The Politics of Wholesome Games: Conservative Comforts and Radical Softness.” Configurations, Vol. 32, No 2, Spring 2024.
Cullen, Amanda, R. Scully-Blaker, I. Larson, K. Brewster, R. R. Aceae, and W. Dunkel. “Game studies, futurity, and necessity (or the game studies regarded as still to come).” Critical Studies in Media Communication, 39(3), June 2022.
Ruberg, Bo and Rainforest Scully-Blaker. “Making Players Care: The Ambivalent Cultural Politics of Care and Video Games.” International Journal of Cultural Studies, Vol. 24, Issue 4, June 2021.
Scully-Blaker, Rainforest. “Working on and at Play: Perception and Visibility in Games.” Digital Culture and Society, Vol. 5, Issue 2/2019, 2020.
Scully-Blaker, Rainforest. “Stasis and Stillness: Moments of inaction in Games.” Press Start, Vol. 6, No. 1, 2020.
Scully-Blaker, Rainforest. “Buying Time: Capitalist Temporalities in Animal Crossing: Pocket Camp.” Loading…, Vol. 12, No. 20, 2019.
Scully-Blaker, Rainforest. “A Practiced Practice: Speedrunning Through Space With De Certeau and Virilio.” Game Studies, Vol. 14, No. 1, 2014.
Special Issues (as Guest Editor)
Games: Research and Practice: “Special Issue on Meta” (June 2025). Co-edited with Johan Kalmanlehto, Henry Korkeila, and Maria Ruotsalainen.
Loading… “Animal Crossing Special Issue” (December 2020). Co-edited with Emily Flynn-Jones.
Book Chapters
Scully-Blaker, Rainforest and Sabine Harrer. “The Politics of Games, Play, and Critical Game Studies” In Cultural Game Studies. Eds. F. Mäyrä and R. Koskimaa. Forthcoming 2026.
Scully-Blaker, Rainforest. “Re-framing the Backlog: Radical Slowness and Patient Gaming.” In Ecogames. Playful Perspectives on the Climate Crisis. Eds. J. Raessens, L. op de Beke, G. Farca, and S. Werning. Amsterdam University Press, 2024.
Consalvo, Mia, Jason Begy, Sarah Christina Ganzon, and Rainforest Scully Blaker. “Tandem Play: Theorizing Sociality in Single Player Gameplay” Video Games: A Medium That Demands Our Attention. Ed. N. Bowman. Routledge, 2018.